ZooMor: Three stages of play for a sleeping creature

D.E. Paesschen, van, M. Graaf, de, M.M. Bekker

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

1 Citaat (Scopus)

Samenvatting

This paper presents a design case of an interactive zoomorphic play object for open-ended pretend play, based on De Valk's three stages of play framework. It was designed to invoke pretend play around a sleeping object. Design iterations were tested in a public play environment.
Originele taal-2Engels
TitelAdvances in Computer Entertainment 2013 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings
RedacteurenD. Reidsma, H. Katayose, A. Nijholt
UitgeverijSpringer
Pagina's646-648
ISBN van geprinte versie978-3-319-03161-3
DOI's
StatusGepubliceerd - 2013

Publicatie series

NaamLecture Notes in Computer Science
Volume8253
ISSN van geprinte versie0302-9743

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  • Citeer dit

    Paesschen, van, D. E., Graaf, de, M., & Bekker, M. M. (2013). ZooMor: Three stages of play for a sleeping creature. In D. Reidsma, H. Katayose, & A. Nijholt (editors), Advances in Computer Entertainment 2013 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings (blz. 646-648). (Lecture Notes in Computer Science; Vol. 8253). Springer. https://doi.org/10.1007/978-3-319-03161-3_73