Visualizing event sequence game data to understand player’s skill growth

Onderzoeksoutput: Bijdrage aan congresPoster

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Analysis of game data is used to study player behavior. For puzzle based games where solutions are usually defined by their action sequences, player behavior can also be studied by their solution complexity. This poster present a visualization system to facilitate the research of how actions, timing, and strategy adjustments change with solution complexity. Multifaceted behavioral patterns of different players are found through the system. The tool is expected to be useful in assisting game stage design and player cohort analysis.
Originele taal-2Engels
Aantal pagina's1
StatusGepubliceerd - 12 nov 2019
EvenementData Science Summit 2019: The Annual Data Science Summit Eindhoven, organized by TU/e - DSCE - Frits Philips Muziekgebouw, Eindhoven, Nederland
Duur: 12 nov 201912 nov 2019


SeminarieData Science Summit 2019
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