Visualizing Computer-Based Activity on Ambient Displays to Reduce Sedentary Behavior at Work

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

6 Citaten (Scopus)

Samenvatting

Workplace health interventions have predominantly been designed around visualizations of physical activity data in the work routine. Yet, contextual factors, such as computer-based activity, appears to be crucial to support healthier behaviors at work. In this research, we explore the effect of visualizing computer-based activity to prompt physical activity at work, through desktop-based ambient displays. Based on our prototypes Yamin and Apphia, we conducted an exploratory qualitative user study in a lab setting with office workers (N=16). Results showed that visualizing one’s computer-based activity could potentially increase the awareness, self-reflection, and social interactions for individuals to become physically active. With our findings, we discuss design implications for using computer activity data in a physical form as a motivational factor to encourage physically active workstyles. We present directions for future field studies to gain further insights on this topic.
Originele taal-2Engels
TitelProceedings of the 32nd Australian Computer-Human Interaction Conference, OzCHI 2020
RedacteurenNaseem Ahmadpour, Tuck Leong, Bernd Ploderer, Callum Parker, Sarah Webber, Diego Munoz, Lian Loke, Martin Tomitsch
Pagina's760-764
Aantal pagina's5
ISBN van elektronische versie9781450389754
DOI's
StatusGepubliceerd - 2 dec. 2020

Publicatie series

NaamACM International Conference Proceeding Series

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