Visual literacy in HCI

K. Overton, O. Sosa-Tzec, N. Smith, E. Blevis, William Odom, S. Hauser, R.L. Wakkary

    Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review


    The goal of this workshop is to develop ideas about and expand a research agenda for visual literacy in HCI. By visual literacy, we mean the competency (i) to understand visual materials, (ii) to create visuals materials, and (iii) to think visually [2]. There are three primary motivations for this workshop on visual literacy in HCI, namely (i) to engage HCI researchers in the transformative dimensions of visual literacy with respect to modern digital technology (ii) to assess the relevance and pervasive nature of visual artifacts in and as a consequence of HCI design, and (iii) to promote visual literacy as a first-class competency in HCI research and practice. This workshop will consist of paper and visual material presentations, critique, and structured discussion sessions. The overall goal is to detail a viable research agenda that investigates the persistent and emerging dimensions of visual literacy in HCI.
    Originele taal-2Engels
    TitelCHI 2016 Workshops on Interaction Design Artifacts and Visual Literacy in HCI
    UitgeverijAssociation for Computing Machinery, Inc
    Aantal pagina's4
    StatusGepubliceerd - 2016
    Evenement34th Annual ACM Conference on Human Factors in Computing Systems, CHI 2016 - San Jose, Verenigde Staten van Amerika
    Duur: 7 mei 201612 mei 2016
    Congresnummer: 34


    Congres34th Annual ACM Conference on Human Factors in Computing Systems, CHI 2016
    Verkorte titelCHI 2016
    Land/RegioVerenigde Staten van Amerika
    StadSan Jose
    Internet adres


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