Virtual fitness : stimulating exercise behavior through media technology

W.A. IJsselsteijn, Y.A.W. Kort, de, J.H.D.M. Westerink, M.K.J. Jager, de, R.J.M. Bonants

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The current paper describes research that is aimed at elucidating our understanding of media technology factors that may help users of exercise equipment to stay motivated for doing regular workouts. In particular, we investigated the effects of immersion and coaching by a virtual agent on intrinsic motivation and the sense of presence of participants cycling on a stationary home exercise bike. A basic two-by-two within-subjects experimental design was employed whereby participants were presented with a virtual racetrack with two levels of immersion (high vs. low) and two levels of a virtual coach (with vs. without). Results indicate a clear positive effect of immersion on both motivation and presence. The virtual coach significantly lowered the perceived control and pressure/tension dimensions of intrinsic motivation, but did not affect the enjoyment dimension. The presence of the virtual coach also reduced negative effects associated with VEs, such as feeling dizzy or nauseated.
Originele taal-2Engels
Pagina's (van-tot)688-698
TijdschriftPresence : Teleoperators and Virtual Environments
Volume15
Nummer van het tijdschrift6
DOI's
StatusGepubliceerd - 2006

Vingerafdruk

Exercise equipment
Design of experiments

Citeer dit

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Virtual fitness : stimulating exercise behavior through media technology. / IJsselsteijn, W.A.; Kort, de, Y.A.W.; Westerink, J.H.D.M.; Jager, de, M.K.J.; Bonants, R.J.M.

In: Presence : Teleoperators and Virtual Environments, Vol. 15, Nr. 6, 2006, blz. 688-698.

Onderzoeksoutput: Bijdrage aan tijdschriftTijdschriftartikelAcademicpeer review

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AU - IJsselsteijn, W.A.

AU - Kort, de, Y.A.W.

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AU - Bonants, R.J.M.

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