Tweeting your destiny: profiling users in the twitter landscape around an online game

Günter Wallner, Simone Kriglstein, Anders Drachen

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

5 Citaten (Scopus)


Social media has become a major communication channel for communities centered around video games. Consequently, social media offers a rich data source to study online communities and the discussions evolving around games. Towards this end, we explore a large-scale dataset consisting of over 1 million tweets related to the online multiplayer shooter Destiny and spanning a time period of about 14 months using unsupervised clustering and topic modelling. Furthermore, we correlate Twitter activity of over 3,000 players with their playtime. Our results contribute to the understanding of online player communities by identifying distinct player groups with respect to their Twitter characteristics, describing subgroups within the Destiny community, and uncovering broad topics of community interest.
Originele taal-2Engels
Titel2019 IEEE Conference on Games (CoG)
Plaats van productiePiscataway
UitgeverijInstitute of Electrical and Electronics Engineers
Aantal pagina's8
ISBN van elektronische versie978-1-7281-1884-0
StatusGepubliceerd - aug 2019
Evenement2019 IEEE Conference on Games, CoG 2019 - London, Verenigd Koninkrijk
Duur: 20 aug 201923 aug 2019


Congres2019 IEEE Conference on Games, CoG 2019
Land/RegioVerenigd Koninkrijk

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