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Samenvatting
Graphics Processing Units (GPU) are becoming the key hardware accelerators in the emerging image processing applications such as self-driving cars and mobile augmented reality systems. As GPUs execute launched workloads non-preemptively, their usage in safety-critical systems with hard real-time constraints is impeded. The existing solutions for scheduling real-time tasks on a single GPU focus on soft real-time systems. In this paper, we consider real-time systems with a single dedicated GPU handling sporadic tasks with hard deadlines and propose a scheduling approach based on time division multiplexing called the GPU-TDMh - a lightweight middleware framework located between the application and the GPU driver layers. We evaluate the proposed approach on a matrix multiplication benchmark on a heterogeneous platform. The experiments demonstrate the effectiveness of our method as well as superiority over the non-preemptive online scheduling policies.
Originele taal-2 | Engels |
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Titel | 2017 IEEE International Conference on Image Processing, ICIP 2017 - Proceedings |
Uitgeverij | Institute of Electrical and Electronics Engineers |
Pagina's | 4382-4386 |
Aantal pagina's | 5 |
ISBN van elektronische versie | 978-1-5090-2175-8 |
DOI's | |
Status | Gepubliceerd - 22 feb. 2018 |
Extern gepubliceerd | Ja |
Evenement | 24th IEEE International Conference on Image Processing, ICIP 2017 - Beijing, China Duur: 17 sep. 2017 → 20 sep. 2017 |
Congres
Congres | 24th IEEE International Conference on Image Processing, ICIP 2017 |
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Land/Regio | China |
Stad | Beijing |
Periode | 17/09/17 → 20/09/17 |
Financiering
∗{vladislav.golyanik, didier.stricker}@dfki.de, [email protected]; this work has been supported by the BMBF project DYNAMICS (01IW15003) and Alexander von Humboldt fellowship.
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Duik in de onderzoeksthema's van 'Towards scheduling hard real-time image processing tasks on a single GPU'. Samen vormen ze een unieke vingerafdruk.Activiteiten
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