The design process of a multi-disciplinary tool for developing interactive textiles

J. van Zilt, Amy K.M. Winters, Hannah Kelbel , Miguel Bruns

Onderzoeksoutput: Bijdrage aan congresPaperAcademic

4 Citaten (Scopus)

Samenvatting

Interactive textiles embed sensing and actuating capabilities in their fibers and structure. Adoption of interactive textiles is complex requiring a combination of competences or collaboration between interaction designers, textile designers and textile engineers. These disciplines are typically organized in separate and unconnected departments, using different vocabularies, and requiring different information. Through focus groups with interaction designers, and interviews with experts from the three domains we developed the Interactive Textile Library (ITL). The ITL is a multi-disciplinary tool combining physical samples and a digital platform showing material characteristics, experiential qualities, interactive technology, manufacturing process and support to create and hack the samples. The ITL was evaluated with professional designers who valued the physical samples and videos. Results provide recommendations for researchers developing interactive textile material libraries that could facilitate incorporation of interactive textiles in design practice and reduce fabrication time of prototypes.
Originele taal-2Engels
DOI's
StatusGepubliceerd - 13 feb. 2022
EvenementTEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction - Daejeon Republic of Korea, Noord-Korea
Duur: 13 feb. 202216 feb. 2022
Congresnummer: 978-1-4503-9147-4
https://dl.acm.org/doi/proceedings/10.1145/3490149

Congres

CongresTEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction
Land/RegioNoord-Korea
Periode13/02/2216/02/22
Internet adres

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