The Blue Studio: designing an interactive environment for embodied multi-stakeholder ideation processes

P. Jaasma, D. Smit, J. van Dijk, T. Latcham, A. Trotto, C. Hummels

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

4 Citaten (Scopus)
3 Downloads (Pure)

Samenvatting

This paper describes the process of designing the Blue Studio: An interactive space for embodied multi-stakeholder ideation processes. Inspired by embodied sensemaking - the way people make sense of things through external expression and interaction with other people - we iteratively designed material, interactive and spatial interventions in the Blue Studio and evaluated them with multi-stakeholder participants in various studies. Thereupon, we analyzed the impact of the design interventions, based on the seven principles to design for embodied sensemaking and highlighted opportunities for refining our interactive space for embodied ideation. Based on the insights gained, a final design of the Blue Studio was realized and evaluated on functionality.

Originele taal-2Engels
TitelTEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction, Yokohama, Japan, March 20-23, 2017
Plaats van productieNew York
UitgeverijAssociation for Computing Machinery, Inc
Pagina's1-10
Aantal pagina's10
ISBN van elektronische versie9781450346764
DOI's
StatusGepubliceerd - 20 mrt 2017
Evenement11th ACM International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2017) - Keio University, Yokohama, Japan
Duur: 20 mrt 201723 mrt 2017
Congresnummer: 11
https://tei.acm.org/2017/
https://tei.acm.org/2017/

Congres

Congres11th ACM International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2017)
Verkorte titelTEI 2017
LandJapan
StadYokohama
Periode20/03/1723/03/17
Internet adres

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  • Citeer dit

    Jaasma, P., Smit, D., van Dijk, J., Latcham, T., Trotto, A., & Hummels, C. (2017). The Blue Studio: designing an interactive environment for embodied multi-stakeholder ideation processes. In TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction, Yokohama, Japan, March 20-23, 2017 (blz. 1-10). Association for Computing Machinery, Inc. https://doi.org/10.1145/3024969.3025002