Teaching open innovation using a game: some lessons and recommendations

Marcel L.A.M. Bogers, Henrik Sproedt

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

Samenvatting

This chapter presents how to use a game to teach open innovation, based on
a particular experience from which lessons and recommendations are drawn.
The focus is on playing a board game in a graduate course of the international
engineering program with a focus on innovation and busniess. We identify several
important themes related to the process of learning through playing and the social
dynamics of open innovation, while we also highlight possible caveats of “playing”
and practicing open innovation.
Originele taal-2Engels
TitelInnovation education reloaded : Nurturing skills for the future. The open innovation handbook
RedacteurenAnne-Laure Mention, Arie P. Nagel, Joachim Hafkesbrink, Justyna Dąbrowska
UitgeverijThe Open Innovation Network
Pagina's493-513
Aantal pagina's21
ISBN van elektronische versie978-952-335-033-5
StatusGepubliceerd - 2017
Extern gepubliceerdJa

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