Swinxsbee : a shared interactive play object to stimulate children’s social play behaviour and physical exercise

M.E.P. Jansen, M.M. Bekker

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

8 Citaten (Scopus)
1 Downloads (Pure)

Samenvatting

This paper describes a study on the influence of personal and shared play objects on the amount of social interaction. The study makes use of Swinxs, a commercially available game console that uses the strength of digital games to facilitate physically active games that can be played indoor or outdoor. A Frisbee-like object called Swinxsbee has been designed to support new game possibilities for Swinxs and stimulate social interaction. The results of a user evaluation show that children playing with shared objects engage in more social interaction than children playing with personal objects. Furthermore we observed that when games require much physical activity, this might have a negative influence on the level of social interaction, while games demanding creativity might have a positive influence.
Originele taal-2Engels
TitelIntelligent Technologies for Interactive Enterainment : Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands,22-24 June 2009. Proceedings
RedacteurenA. Nijholt, D. Reidsma, H. Hondorp
Plaats van productieBerlin
UitgeverijSpringer
Pagina's90-101
ISBN van geprinte versie978-3-642-02314-9
DOI's
StatusGepubliceerd - 2009
Evenement3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2009) - Amsterdam, Nederland
Duur: 22 jun 200924 jun 2009
Congresnummer: 3

Publicatie series

NaamLecture Notes of the Institute for Computer Sciences : Social Informatics and Telecommunications Engineering
Volume9
ISSN van geprinte versie1867-8211

Congres

Congres3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2009)
Verkorte titelINTETAIN 2009
LandNederland
StadAmsterdam
Periode22/06/0924/06/09
AnderINTETAIN 2009, 3rd International Conference on Intelligent Technologies for Interactive Entertainment, Amsterdam, the Netherlands, June 22-24, 2009

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