Skateboards as a mobile technology

S. Hauser, A. Desjardins, R.L. Wakkary

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

Samenvatting

Grounded in investigations of everyday design, this study explores the appropriative, creative and adaptive practice of skateboarding as a way to reveal a new perspective on mobile technology and their influence on mobility. We describe how skateboarding, a technology seen as an embodied practice, encourages practitioners to engage with the environment and thereby changes their mobility, even though the technology requires extensive practice and is not easy to use. Comparing these aspects to other mobile technologies offers new directions for the design of mobility and the influence of technologies.
Originele taal-2Engels
TitelExtended abstracts on human factors in computing systems
Plaats van productieNew York
UitgeverijAssociation for Computing Machinery, Inc
Pagina's1419-1424
ISBN van geprinte versie978-1-4503-1952-2
DOI's
StatusGepubliceerd - 2013
Extern gepubliceerdJa
Evenement31st Annual ACM Conference on Human Factors in Computing Systems, CHI 2013 - Paris, Frankrijk
Duur: 27 apr. 20132 mei 2013
Congresnummer: 31
https://chi2013.acm.org/

Congres

Congres31st Annual ACM Conference on Human Factors in Computing Systems, CHI 2013
Verkorte titelCHI 2013
Land/RegioFrankrijk
StadParis
Periode27/04/132/05/13
AnderCHI'13
Internet adres

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