Shortest path queries in rectilinear worlds

M. Berg, de, M.J. Kreveld, van, B.J. Nilsson, M.H. Overmars

    Onderzoeksoutput: Bijdrage aan tijdschriftTijdschriftartikelAcademicpeer review

    Samenvatting

    In this paper, a data structure is given for two and higher dimensional shortest path queries. For a set of n axis-parallel rectangles in the plane, or boxes in d-space, and a fixed target, it is possible with this structure to find a shortest rectilinear path avoiding all rectangles or boxes from any point to this target. Alternatively, it is possible to find the length of the path. The metric considered is a generalization of the L1-metric and the link metric, where the length of a path is its L1-length plus some (fixed) constant times the number of turns on the path. The data structure has size O((n log n)d-1), and a query takes O(logd-1 n) time (plus the output size if the path must be reported). As a byproduct, a relatively simple solution to the single shot problem is obtained; the shortest path between two given points can be computed in time O(nd log n) for d=3, and in time O(n2) in the plane.
    Originele taal-2Engels
    Pagina's (van-tot)287-309
    TijdschriftInternational Journal of Computational Geometry and Applications
    Volume2
    Nummer van het tijdschrift3
    DOI's
    StatusGepubliceerd - 1992

    Vingerafdruk

    Duik in de onderzoeksthema's van 'Shortest path queries in rectilinear worlds'. Samen vormen ze een unieke vingerafdruk.

    Citeer dit