Ray shooting, depth orders and hidden surface removal

    Onderzoeksoutput: Boek/rapportBoekAcademic

    Originele taal-2Engels
    Plaats van productieBerlin
    UitgeverijSpringer
    ISBN van geprinte versie3-540-57020-9, 0-387-57020-9
    DOI's
    StatusGepubliceerd - 1993

    Publicatie series

    NaamLecture notes in computer science
    Volume703
    ISSN van geprinte versie0302-9743

    Citeer dit

    Berg, de, M. (1993). Ray shooting, depth orders and hidden surface removal. (Lecture notes in computer science; Vol. 703). Berlin: Springer. https://doi.org/10.1007/BFb0029813
    Berg, de, M. / Ray shooting, depth orders and hidden surface removal. Berlin : Springer, 1993. (Lecture notes in computer science).
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    Berg, de, M 1993, Ray shooting, depth orders and hidden surface removal. Lecture notes in computer science, vol. 703, Springer, Berlin. https://doi.org/10.1007/BFb0029813

    Ray shooting, depth orders and hidden surface removal. / Berg, de, M.

    Berlin : Springer, 1993. (Lecture notes in computer science; Vol. 703).

    Onderzoeksoutput: Boek/rapportBoekAcademic

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    Berg, de M. Ray shooting, depth orders and hidden surface removal. Berlin: Springer, 1993. (Lecture notes in computer science). https://doi.org/10.1007/BFb0029813