Samenvatting
We present a data structure for ray-shooting queries in a set of convex fat polyhedra of total complexity n in . The data structure uses O(n2+e) storage and preprocessing time, and queries can be answered in O(log2n) time. A trade-off between storage and query time is also possible: for any m with n
Originele taal-2 | Engels |
---|---|
Pagina's (van-tot) | 68-76 |
Tijdschrift | Computational Geometry |
Volume | 41 |
Nummer van het tijdschrift | 1-2 |
DOI's | |
Status | Gepubliceerd - 2008 |