This paper presents the design of pOwerball, a novel augmented reality computer game for children aged 8-14. The pOwerball was designed to bring together children with and without a physical or learning disability and to encourage social interactions surrounding the play. The contribution of this design case is two fold. From a design perspective, pOwerball exemplifies an emerging class of computer games where the interaction style and game mechanics support social interactions amongst the players. From a methodological perspective, we describe the various ways children became involved in our design process; we highlight the related difficulties and successes in the context of relevant research literature.
|Titel||Proceedings of Interaction Design and Children 2005, IDC 2005|
|Status||Gepubliceerd - 1 dec 2005|
|Evenement||Interaction Design and Children 2005, IDC 2005 - Boulder, CO, Verenigde Staten van Amerika|
Duur: 8 jun 2005 → 10 jun 2005
|Congres||Interaction Design and Children 2005, IDC 2005|
|Land||Verenigde Staten van Amerika|
|Periode||8/06/05 → 10/06/05|