@inproceedings{7dea46438dec4ae296ceb16206f037c9,
title = "Perceptual and computational time models in game design for time orientation in learning disabilities",
abstract = "Several empirical studies confirm the importance of time-awareness in learning disabilities. Designed tools and environments to interact with time are essential for the training and diagnosis of an impaired notion of time. Training which improves sense of time may improve learning, daily functioning and quality of life. This paper reviews perceptual and computational time models in literature and present briefly our first attempts in applying the knowledge in the design of playful tools for children to orient their time.",
author = "G.R. Langereis and J. Hu and G.W.M. Rauterberg",
year = "2012",
language = "English",
series = "Lecture Notes in Computer Science",
publisher = "Springer",
pages = "183--188",
editor = "S. Gobel and \{et al.\}, xx",
booktitle = "Proceedings of the International conference on serious games and edutainment, September 18-20 2012, Darmstadt, Germany",
address = "Germany",
note = "conference; Edutainment 2012/Game DAys 2012; 2012-09-18; 2012-09-20 ; Conference date: 18-09-2012 Through 20-09-2012",
}