Methods for evaluating games: how to measure usability and user experience in games?

Regina Bernhaupt, Manfred Eckschlager, Manfred Tscheligi

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

30 Citaten (Scopus)

Samenvatting

This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniques, like gestures, eye-tracking or even bio-physiological input and feedback present the limits of current evaluation methods for user experience, and even standard usability evaluation used during game development. This workshop intends to bring together practitioners and researchers sharing their experiences using methods from HCI to explore and measure usability and user experience in games. To this workshop we also invite contributions from other disciplines (especially from the games industry) showing new concepts for user experience evaluation.

Originele taal-2Engels
TitelProceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2007
Pagina's309-310
Aantal pagina's2
DOI's
StatusGepubliceerd - 23 aug 2007
Extern gepubliceerdJa
Evenement4th International Conference on Advances in Computer Entertainment Technology, ACE 2007 - Salzburg, Oostenrijk
Duur: 13 jun 200715 jun 2007

Congres

Congres4th International Conference on Advances in Computer Entertainment Technology, ACE 2007
LandOostenrijk
StadSalzburg
Periode13/06/0715/06/07

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