Samenvatting
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additional words of bits, where n is the input size. We show how to triangulate a plane straight-line graph with n vertices in O(n2) time and constant work-space. We also consider the problem of preprocessing a simple polygon P for shortest path queries, where P is given by the ordered sequence of its n vertices. For this, we relax the space constraint to allow s words of work-space. After quadratic preprocessing, the shortest path between any two points inside P can be found in O(n2/s) time.
| Originele taal-2 | Engels |
|---|---|
| Pagina's (van-tot) | 959-969 |
| Tijdschrift | Computational Geometry |
| Volume | 46 |
| Nummer van het tijdschrift | 8 |
| DOI's | |
| Status | Gepubliceerd - 2013 |
Vingerafdruk
Duik in de onderzoeksthema's van 'Memory-constrained algorithms for simple polygons'. Samen vormen ze een unieke vingerafdruk.Citeer dit
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