Samenvatting
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additional words of bits, where n is the input size. We show how to triangulate a plane straight-line graph with n vertices in O(n2) time and constant work-space. We also consider the problem of preprocessing a simple polygon P for shortest path queries, where P is given by the ordered sequence of its n vertices. For this, we relax the space constraint to allow s words of work-space. After quadratic preprocessing, the shortest path between any two points inside P can be found in O(n2/s) time.
Originele taal-2 | Engels |
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Pagina's (van-tot) | 959-969 |
Tijdschrift | Computational Geometry |
Volume | 46 |
Nummer van het tijdschrift | 8 |
DOI's | |
Status | Gepubliceerd - 2013 |