Lost my way: an educational geometry game for young children

Guenter Wallner, Simone Kriglstein, Sonja Gabriel, Christian S. Loh, Yanyan Sheng, I. Hung Li

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

1 Citaat (Scopus)

Samenvatting

Playful activities are regarded to be a promising way for fostering children's geometric thinking and understanding. In this paper we introduce Lost My Way, an educational game about geometric transformations targeted at middle school children of about 10 years of age. We describe the design of the game and report preliminary results and experiences gained from the first two stages of our iterative development process which included a playtesting session and an on-site evaluation at a local middle school.

Originele taal-2Engels
TitelProceedings of the 13th International Conference on the Foundations of Digital Games, FDG 2018
RedacteurenSebastian Deterding, Mitu Khandaker, Sebastian Risi, Jose Font, Steve Dahlskog, Christoph Salge, Carl Magnus Olsson
Plaats van productieNew York
UitgeverijAssociation for Computing Machinery, Inc
Aantal pagina's4
ISBN van elektronische versie978-1-4503-6571-0
DOI's
StatusGepubliceerd - 7 aug. 2018
Extern gepubliceerdJa
Evenement13th International Conference on the Foundations of Digital Games, FDG 2018 - Malmo, Zweden
Duur: 7 aug. 201810 aug. 2018

Congres

Congres13th International Conference on the Foundations of Digital Games, FDG 2018
Land/RegioZweden
StadMalmo
Periode7/08/1810/08/18

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