Open-ended play with interactive objects provides children with the freedom to construct their own rules, goals and meaning. Instead of games with strict rules, open-ended play designs offer interaction opportunities as a trigger for creating personalized games. The process of developing these designs differs from designs with predefined use. This paper presents the further development of a design approach on how to design for open-ended play. We give an overview of related work and analyze eight existing open-ended play designs. Next, interviews with design students are discussed that illustrate the process of developing open-ended play designs. As a conclusion, we describe our design approach for open-ended play, including an improved definition of open-ended play, an overview of which design parameters have to be considered and advice for tailoring a design process to consider these parameters.
|Titel||Proceedings of the 12th International Conference on Interaction Design and Children (IDC '13) 24-27 June 2013, New York City|
|Plaats van productie||New York|
|Uitgeverij||Association for Computing Machinery, Inc|
|ISBN van geprinte versie||978-1-4503-1918-8|
|Status||Gepubliceerd - 2013|
Valk, de, L. C. T., Bekker, M. M., & Eggen, J. H. (2013). Leaving room for improvisation: towards a design approach for open-ended play. In Proceedings of the 12th International Conference on Interaction Design and Children (IDC '13) 24-27 June 2013, New York City (blz. 92-101). Association for Computing Machinery, Inc. https://doi.org/10.1145/2485760.2485771