Ivy: Reading a Critical Design for Sedentary Behavior in the Office Context

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

2 Citaten (Scopus)


In this paper, we present and discuss Ivy, a critical artifact offering a novel design perspective on interventions that aim to reduce sedentary behavior in office workers. Ivy is an interactive office chair that represents the amount of sitting time through growing ivy strands. Using the matrix of common argument types by Bardzell et al., we propose a structured "reading" of Ivy, as an example supporting reasoned and accessible conversations about criticality in design. Our reading of Ivy emphasized that its criticality emerges mainly from data physicalization as a new form of interactivity intended to trigger reflectiveness. The insights of this design study contribute towards a critical perspective on designing interventions to reduce sedentary time and spark discussion amongst designers and researchers in the field of Human-Computer Interaction.
Originele taal-2Engels
TitelDIS 2020 Companion - Companion Publication of the 2020 ACM Designing Interactive Systems Conference
Aantal pagina's6
ISBN van elektronische versie9781450379878
StatusGepubliceerd - 6 jul 2020
EvenementACM conference on Designing Interactive Systems '20: DIS'20 - Netherlands, Eindhoven, Nederland
Duur: 6 jul 202020 jul 2020
Congresnummer: DIS'20


CongresACM conference on Designing Interactive Systems '20
Verkorte titelDIS '20


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