Samenvatting
This paper presents a new design tool for developing interactive playful environments. This design tool consists of a number of cards, which explain five perspectives or lenses on play. We describe three user evaluations that were carried out with the design tool and discuss how participants used the tool in their design activities and what they considered to be the value of the tool. The evaluations where mainly focused on two lenses: open-ended play and emergence. The tool provides inspiration for students, and other design researchers and practitioners working in the field of interactivity and play.
Originele taal-2 | Engels |
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Titel | CHI PLAY '15 Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play |
Plaats van productie | New York |
Uitgeverij | Association for Computing Machinery, Inc |
Pagina's | 469-474 |
Aantal pagina's | 6 |
ISBN van geprinte versie | 978-1-4503-3466-2 |
DOI's | |
Status | Gepubliceerd - 2015 |
Evenement | 2nd ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2015 - The Light, London, Verenigd Koninkrijk Duur: 5 okt. 2015 → 7 okt. 2015 Congresnummer: 2 https://chiplay.acm.org/2015/ |
Congres
Congres | 2nd ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2015 |
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Verkorte titel | CHI PLAY 2015 |
Land/Regio | Verenigd Koninkrijk |
Stad | London |
Periode | 5/10/15 → 7/10/15 |
Internet adres |