Interactive Digital Narrative: History, Theory and Practice

Hartmut Koenitz (Redacteur), Gabriele Ferri (Redacteur), Mads Haahr (Redacteur), Digdem Sezen (Redacteur), Tonguç Ibrahim Sezen (Redacteur)

Onderzoeksoutput: Boek/rapportBoekredactieAcademicpeer review

69 Citaten (Scopus)

Samenvatting

The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.
Originele taal-2Engels
Plaats van productieNew York
UitgeverijRoutledge Taylor & Francis Group
ISBN van elektronische versie9781315769189
ISBN van geprinte versie978-1-138-78239-6
DOI's
StatusGepubliceerd - 2015
Extern gepubliceerdJa

Vingerafdruk

Duik in de onderzoeksthema's van 'Interactive Digital Narrative: History, Theory and Practice'. Samen vormen ze een unieke vingerafdruk.

Citeer dit