How Students with different levels of Design Experience use PLEX Cards within the Brainstorming Process

Hans Brombacher, Rosa Van Koningsbruggen, Panos Markopoulos

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

Samenvatting

Design cards are gaining popularity as a way to represent and disseminate design knowledge. Simultaneously, related research has not yet examined how intended users experience their use. This paper evaluates how designers with different levels of experience use and experience the PLEX Cards. Following a mixed-methods research approach, we compare how junior and senior design students use and experience these cards. Participants in our study experienced the PLEX Cards through a brainstorm session. Our study (N=25) shows that these cards offer structure, different perspectives, and help start the design process; junior students used the cards as intended and, experienced the design cards more positively than their experienced colleagues, who adapted the intended method of the card set to fit their way of working. Our findings support the expectation that design cards are more suited for introducing designers to unfamiliar design topics and can be a useful material for design education.

Originele taal-2Engels
TitelECCE 2021 - Proceedings of the 32nd European Conference on Cognitive Ergonomics
SubtitelDesigning Virtual and Physical Interactive Systems
UitgeverijAssociation for Computing Machinery, Inc
ISBN van elektronische versie9781450387576
DOI's
StatusGepubliceerd - 26 apr. 2021
Evenement32nd European Conference on Cognitive Ergonomics: Designing Virtual and Physical Interactive Systems, ECCE 2021 - Virtual, Online, Italië
Duur: 26 apr. 202129 apr. 2021

Publicatie series

NaamACM International Conference Proceeding Series

Congres

Congres32nd European Conference on Cognitive Ergonomics: Designing Virtual and Physical Interactive Systems, ECCE 2021
Land/RegioItalië
StadVirtual, Online
Periode26/04/2129/04/21

Bibliografische nota

Publisher Copyright:
© 2021 ACM.

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