HCI interventions for science communication

Vicki Moulder, Lorna R. Boschman, Ron Wakkary, Carman Neustaedter, Hiroki Hill Kobayashi

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

3 Citaten (Scopus)


In this paper we describe the practices used by alternate reality game (ARG) designers to engage fans with the issues and effects of global climate change under the scientific guidance of key non-profit organizations. Our multiple case study is based on three projects: Future Coast (2014), the Disaster Resilience Journal (2014) and Techno Medicine Wheel (2007 -- ongoing). Our analysis derives from each ARG designer»s interview and observations of their game»s narrative structure, postmortem. Findings provide HCI practitioners with a list of best practices related to the designer's use of narrative style and physical locations to support fan engagement. These practices emphasize the goals of non-profit organizations (NPO) through science communication utilizing popular media forms.
Originele taal-2Engels
TitelExtended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
Plaats van productieNew York
Aantal pagina's9
ISBN van elektronische versie9781450356206, 9781450356213
ISBN van geprinte versie978-1-4503-5621-3
StatusGepubliceerd - 20 apr 2018
EvenementCHI '18 - Montreal, Canada, Montreal, Canada
Duur: 21 apr 201826 apr 2018
Congresnummer: 36


CongresCHI '18
Verkorte titelCHI
Internet adres

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