FacultyHack Events: Faculty-Focused Hackathons for High-Performance Computing Curriculum Development

John K. Holmen, Je' Aime Powell, Alexander Nolte, MacCarthy Elijah, Charlie Dey, Verónica G. Vergara Larrea, Suzanne Parete-Koon, Linda Bailey Hayden

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

Samenvatting

Broadening participation initiatives are important for engaging underrepresented groups in science, technology, engineering, and math (STEM). Such initiatives help foster supportive and inclusive work environments that promote creativity and productivity. While there are initiatives that aim to engage students and faculty, opportunities remain to improve faculty support. Hackathons have proved to be a useful approach for student engagement. There are, however, limited insights into whether and how such events would also work for faculty aiming to develop curricula. This paper discusses the design of a faculty-focused hackathon event, FacultyHack, for curriculum development. We outline the logistics and structure for two past FacultyHack events, detail changes between events, and describe potential improvements and lessons learned.
Originele taal-2Engels
TitelICGJ '24
SubtitelProceedings of the 8th International Conference on Game Jams, Hackathons and Game Creation Events
UitgeverijACM
Pagina's67-71
Aantal pagina's5
ISBN van elektronische versie979-8-4007-1779-6
DOI's
StatusGepubliceerd - 4 dec. 2024
Evenement8th International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2024 - Copenhagen, Denemarken
Duur: 11 okt. 202411 okt. 2024

Congres

Congres8th International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2024
Verkorte titelICGJ 2024
Land/RegioDenemarken
StadCopenhagen
Periode11/10/2411/10/24

Vingerafdruk

Duik in de onderzoeksthema's van 'FacultyHack Events: Faculty-Focused Hackathons for High-Performance Computing Curriculum Development'. Samen vormen ze een unieke vingerafdruk.

Citeer dit