This paper describes the preliminary results of an exploratory study on the use of the Drawing Intervention method for both design and evaluation activities with young children (4-7). In this study we wanted to a) investigate how a variant of this method can be used to evaluate a game with younger children than the ones participating in previous studies, b) how well it works as a method to invite children to generate design ideas, and c) whether it works as a collaborative design method. Findings suggest that in general children were able to create drawings related to the proposed themes and showing their understanding of several aspects of the technologies/games that they encountered. The youngest children found it hard to collaborate and usually worked on one side of the paper if forced to share a paper, while some older children sometimes were able to create one game together.
|Titel||CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13), 27 April - 2 May 2013, Paris|
|Plaats van productie||New York|
|Uitgeverij||Association for Computing Machinery, Inc|
|ISBN van geprinte versie||978-1-4503-1952-2|
|Status||Gepubliceerd - 2013|
Barendregt, W., & Bekker, M. M. (2013). Exploring the potential of the drawing intervention method for design and evaluation by young children. In CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13), 27 April - 2 May 2013, Paris (blz. 193-198). New York: Association for Computing Machinery, Inc. https://doi.org/10.1145/2468356.2468392