Exploring the Design Space of InterActive Urban Environments: Triggering physical activity through embedded technology

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

11 Citaten (Scopus)

Samenvatting

Promoting healthy lifestyles is an essential endeavor for public health. The design of active urban environments can be an effective medium to nudge people into moving. With technology increasingly integrated into our daily lives, designers have access to more data than ever. In this pictorial, we explore the design space of interActive environments (contraction of ginteractive' and gactive'); places designed to increase the physical activity of users or passers-by through the use of interactive technology. Through sketches, a benchmark of existing concepts and an analysis of designed artefacts, we map the different intervention levels, interaction modalities, behavior change strategies and technological opportunities to design such interActive environments. With this work, we invite the community to consider how digital technology can help understand and shape human behavior in urban environments, and provide inspiration to designers and practitioners.

Originele taal-2Engels
TitelDIS 2021 - Proceedings of the 2021 ACM Designing Interactive Systems Conference
SubtitelNowhere and Everywhere
Plaats van productieVirtual Event, USA
UitgeverijAssociation for Computing Machinery, Inc
Pagina's955-969
Aantal pagina's15
ISBN van elektronische versie9781450384766
DOI's
StatusGepubliceerd - 28 jun. 2021
Evenement2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere, DIS 2021 - Virtual, Online, Verenigde Staten van Amerika
Duur: 28 jun. 20212 jul. 2021

Congres

Congres2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere, DIS 2021
Land/RegioVerenigde Staten van Amerika
StadVirtual, Online
Periode28/06/212/07/21

Bibliografische nota

Publisher Copyright:
© 2021 Owner/Author.

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