Evaluating outdoor play for children: virtual vs. tangible game objects in pervasive games

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    In this paper we report a case study where two versions of the same outdoor pervasive game were compared: one featuring a virtual game object and the other with a tangible representation of it. Our aim was to explore the effect on social interaction and physical activity; two characteristics of Head-Up Games. Based on evaluation with 27 children we can conclude that both approaches support Head-Up Games well, and offer different design opportunities that should be explored further.
    Originele taal-2Engels
    TitelIDC '09 Proceedings of the 8th International Conference on Interaction Design and Children, 3-5 June 2009, Como, Italy
    Plaats van productieNew York
    UitgeverijAssociation for Computing Machinery, Inc
    ISBN van geprinte versie978-1-60558-395-2
    StatusGepubliceerd - 2009
    Evenement8th International Conference on Interaction Design and Children: IDC 2009 - Como, Italië
    Duur: 3 jun 20095 jun 2009


    Congres8th International Conference on Interaction Design and Children
    Internet adres

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