Samenvatting
Let S be a planar polygonal subdivision with n edges contained in the unit square. We present a data structure for point location in S where queries with points far away from any region boundary are answered faster. More precisely, we show that point location queries can be answered in time O(1 + min(log \frac{1}{\Delta_p} , log n)), where {\Delta_p} is the Euclidean distance of the query point p to the boundary of the region containing p. Our solution consists of a depth-bounded quadtree and a general point location structure, both of which can be constructed in O(n log n)time. We also show how to extend the result to convex polyhedral subdivisions in three dimensions.
| Originele taal-2 | Engels |
|---|---|
| Aantal pagina's | 4 |
| Status | Gepubliceerd - 2014 |
| Evenement | 30th European Workshop on Computational Geometry (EuroCG 2014) - Dead Sea, Israël Duur: 3 mrt. 2014 → 5 mrt. 2014 Congresnummer: 30 https://www.cs.bgu.ac.il/~eurocg14/ |
Workshop
| Workshop | 30th European Workshop on Computational Geometry (EuroCG 2014) |
|---|---|
| Verkorte titel | EuroCG 2014 |
| Land/Regio | Israël |
| Stad | Dead Sea |
| Periode | 3/03/14 → 5/03/14 |
| Ander | 30th European Workshop on Computational Geometry |
| Internet adres |
Vingerafdruk
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