Samenvatting
Innovations in material, information and communication technology enable the application of efficient light sources and shape-changing techniques in our environment and everyday objects of the future. Based on this trend, we propose Sculpting Light Systems (SLS), which combine shape change with light to provide multi-modal displays of light and shape, and which support the tangible manipulation of light. In order to get a primary understanding of how to design a manipulable SLS that could seamlessly merge into the user's context by means of information decoration and tangible interaction, we discuss a framework and two design issues to explore the design space of SLS. In addition, two design cases are developed to demonstrate our framework and to further investigate the potential and challenges of designing SLS with respect to the design issues.
Originele taal-2 | Engels |
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Titel | TEI 2016 - Proceedings of the 10th Anniversary Conference on Tangible Embedded and Embodied Interaction, 14-17 February 2016, Eindhoven, The Netherlands |
Plaats van productie | New York |
Uitgeverij | Association for Computing Machinery, Inc |
Pagina's | 609-614 |
Aantal pagina's | 6 |
ISBN van elektronische versie | 978-1-4503-3582-9 |
DOI's | |
Status | Gepubliceerd - 14 feb. 2016 |
Evenement | 10th Anniversary Conference on Tangible Embedded and Embodied Interaction (TEI 2016) - Eindhoven University of Technology, Eindhoven, Nederland Duur: 14 feb. 2016 → 17 feb. 2016 Congresnummer: 10 http://www.tei-conf.org/16/ https://tei.acm.org/2016/ http://www.tei-conf.org/16/ |
Congres
Congres | 10th Anniversary Conference on Tangible Embedded and Embodied Interaction (TEI 2016) |
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Verkorte titel | TEI 2016 |
Land/Regio | Nederland |
Stad | Eindhoven |
Periode | 14/02/16 → 17/02/16 |
Internet adres |