Samenvatting
This chapter will present a design tool, called the Lenses of Play, that provides five different perspectives when designing (digital) play solutions. The five play perspectives include designing for 1) forms of play, 2) open-ended play, 3) playful experiences, 4) stages of play and 5) emergence of play over time. The Lenses of Play is a card-based design tool, consisting of a total of twenty-six cards that provide design knowledge. When designing for play, a designer can switch between and combine these different perspectives to develop a rich play solution. The tool is useful for teaching design students how and when to consider different design perspectives in a design process. It can also be used by (experienced) play designers to ideate, evaluate and present play design considerations to make the different perspectives and qualities of play explicit.
| Originele taal-2 | Engels |
|---|---|
| Titel | Framing Play Design |
| Subtitel | A Hands-on Guide for Designers, Learners and Innovators |
| Redacteuren | Sune Gudiksen, Helle Marie Skovbjerg |
| Uitgeverij | BIS Publishers |
| Hoofdstuk | 4 |
| Pagina's | 75-87 |
| ISBN van geprinte versie | 9789063695729 |
| Status | Gepubliceerd - 2020 |
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