Samenvatting
This two-day workshop explores a situated dataenabled design approach to designing for rich interaction. In this hands-on workshop sixteen participants iteratively design and prototype a rich interactive artifact for catching new experiences. By putting the prototypes in the context of use and equipping these with sensors, contextual, behavioral and experiential data of users interacting with the prototype are captured and displayed via a datacanvas. Building on earlier case studies, we investigate how reflections on this data will further inform the design process. In this workshop we merge advanced cardboard modeling tools and techniques with dataenabled design techniques to actively probe and understand changed experiences. Through two design iterations we aim to acquaint participants with low threshold interaction prototyping toolkits that helps to remotely collect insights and probe rich interactions in the field.
Originele taal-2 | Engels |
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Titel | DIS 2016 Companion - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse, 4-8 June 2016, Brisbane, Australia |
Plaats van productie | New York |
Uitgeverij | Association for Computing Machinery, Inc |
Pagina's | 45-48 |
Aantal pagina's | 4 |
ISBN van elektronische versie | 9781450343152 |
DOI's | |
Status | Gepubliceerd - 6 jun. 2016 |
Evenement | 11th ACM Conference on Designing Interactive Systems (DIS 2016) - Queensland University of Technology, Brisbane, Australië Duur: 4 jun. 2016 → 8 jun. 2016 Congresnummer: 11 http://www.dis2016.org/ |
Congres
Congres | 11th ACM Conference on Designing Interactive Systems (DIS 2016) |
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Verkorte titel | DIS 2016 |
Land/Regio | Australië |
Stad | Brisbane |
Periode | 4/06/16 → 8/06/16 |
Internet adres |