CrowdCollab: A Multi-user, Multi-perspective Collaborative Tool for Crowd Planning

Senna van den Bogaard, Timo Maessen, Evelijn van Hilten, Yinshi Jin, Hannah van Iterson, Steven Houben, Rong Hao Liang

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

Samenvatting

Crowd management is crucial for large-scale events, requiring a 90% upfront planning effort with inter-disciplinarity and collaboration. However, existing tools often fall short of facilitating dynamic interactions between stakeholders during the planning process. This paper presents CrowdCollab, an interactive system consisting of a portable tabletop display platform with tangibles and a handheld display that adds a situated experience, fostering hands-on exploration from multiple perspectives. A user study was conducted with 16 participants to evaluate the usability and gather user feedback. The findings demonstrate valuable insights into how the designed system facilitates shared understanding and an engaging collaboration experience in crowd management.

Originele taal-2Engels
TitelTEI '25
SubtitelProceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction
Plaats van productieNew York
UitgeverijAssociation for Computing Machinery, Inc.
Aantal pagina's7
ISBN van elektronische versie979-8-4007-1197-8
DOI's
StatusGepubliceerd - 4 mrt. 2025
Evenement19th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2025 - Bordeaux/ Talence, Frankrijk
Duur: 4 mrt. 20257 mrt. 2025

Congres

Congres19th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2025
Verkorte titelTEI 2025
Land/RegioFrankrijk
StadBordeaux/ Talence
Periode4/03/257/03/25

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