Computing the visibility map of fat objects

M. Berg, de, C.M. Gray

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1 Citaat (Scopus)

Samenvatting

We give an output-sensitive algorithm for computing the visibility map of a set of n constant-complexity convex fat polyhedra or curved objects in 3-space. Our algorithm runs in O((n+k) polylog n) time, where k is the combinatorial complexity of the visibility map. This is the first algorithm for computing the visibility map of fat objects that does not require a depth order on the objects and is faster than the best known algorithm for general objects. It is also the first output-sensitive algorithm for curved objects that does not require a depth order.
Originele taal-2Engels
Pagina's (van-tot)410-418
TijdschriftComputational Geometry
Volume43
Nummer van het tijdschrift4
DOI's
StatusGepubliceerd - 2010

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