Samenvatting
This article presents and compares four approaches for computing the rotation of a point about an axis by an angle in R3. We illustrate these methods by computing, by hand, the rotation of point P=(1,0,1)T about axis a=(1, 1, 1)T by angle θ=60º (following the right-hand rule). The four methods considered are:
(1) an ad hoc geometric method exploiting a symmetry in the situation;
(2) a projection method that sets up a new coordinate system using the dot and cross products;
(3) a matrix method which rotates the standard basis and uses matrix-vector multiplication;
(4) a Geometric (Clifford) Algebra method that represents the rotation as a double reflection via a rotor.
All methods yield the same exact result: P'=(4/3, 1/3, 1/3)T.
(1) an ad hoc geometric method exploiting a symmetry in the situation;
(2) a projection method that sets up a new coordinate system using the dot and cross products;
(3) a matrix method which rotates the standard basis and uses matrix-vector multiplication;
(4) a Geometric (Clifford) Algebra method that represents the rotation as a double reflection via a rotor.
All methods yield the same exact result: P'=(4/3, 1/3, 1/3)T.
| Originele taal-2 | Engels |
|---|---|
| Uitgever | arXiv.org |
| Pagina's | 1-13 |
| Aantal pagina's | 13 |
| Volume | 2504.04286 |
| Status | Gepubliceerd - 5 apr. 2025 |
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