Comparing early design methods for children

R.J.W. Sluis - Thiescheffer, M.M. Bekker, J.H. Eggen

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

22 Citaten (Scopus)

Samenvatting

This paper describes a study which compares the outcome of two early design methods for children: brainstorming and prototyping. The hypothesis is that children will uncover more design ideas when prototyping than when brainstorming, because prototyping requires the use of a wider range of Intelligences according to Gardner's Theory of Multiple Intelligences. The protocols were coded using Design Rationale Theory: distinguishing between Options (design solutions) and evaluation Criteria. The results show that as expected children provided more Options in sessions that appeal to a wider range of intelligences. However, unexpectedly children provided more Criteria in the session that appealed mostly to one intelligence.
Originele taal-2Engels
TitelIDC 2007 : Proceedings of the 6th international conference on Interaction design and children, Aalborg, Denmark, June 06 - 08, 2007
RedacteurenJ. Robertson, M.B. Skov, M.M. Bekker
Plaats van productieNew York
UitgeverijAssociation for Computing Machinery, Inc
Pagina's17-24
ISBN van geprinte versie978-1-59593-747-6
DOI's
StatusGepubliceerd - 2007
Evenementconference; IDC -
Duur: 1 jan 2007 → …

Congres

Congresconference; IDC
Periode1/01/07 → …
AnderIDC

Citeer dit

Sluis - Thiescheffer, R. J. W., Bekker, M. M., & Eggen, J. H. (2007). Comparing early design methods for children. In J. Robertson, M. B. Skov, & M. M. Bekker (editors), IDC 2007 : Proceedings of the 6th international conference on Interaction design and children, Aalborg, Denmark, June 06 - 08, 2007 (blz. 17-24). Association for Computing Machinery, Inc. https://doi.org/10.1145/1297277.1297281