Commedia Virtuale : theatre inspiration for expressive avatars

B.I. Salem

    Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

    Samenvatting

    We are investigating face, hand and body expressions to be applied to avatars to improve their communication capabilities and enrich and facilitate their perception by users of a virtual environment. We support the idea that avatars have to be designed in such a way as to express state of mind, mood and emotions that are easily understood. We report on our work based on obtaining inspiration from the world of theatre. In this perspective Commedia dell’Arte and Noh theatre have been the focus of our attention. The outcome of this work is a visual language for avatars made up of postures, gestures and appearances.
    Originele taal-2Engels
    TitelEntertainment computing : ICEC 2004 ; 3rd international conference, September 1-3, 2004, Eindhoven, the Netherlands
    RedacteurenG.W.M. Rauterberg
    Plaats van productieBerlin
    UitgeverijSpringer
    Pagina's157-162
    ISBN van geprinte versie978-3-540-28643-1
    DOI's
    StatusGepubliceerd - 2004
    Evenementconference; Eindhoven; 2004-09-01; 2004-09-03 -
    Duur: 1 sep. 20043 sep. 2004

    Publicatie series

    NaamLecture Notes in Computer Science
    Volume3166
    ISSN van geprinte versie0302-9743

    Congres

    Congresconference; Eindhoven; 2004-09-01; 2004-09-03
    Periode1/09/043/09/04
    AnderEindhoven

    Vingerafdruk

    Duik in de onderzoeksthema's van 'Commedia Virtuale : theatre inspiration for expressive avatars'. Samen vormen ze een unieke vingerafdruk.

    Citeer dit