Can children take advantage of nao gaze-based hints during gameplay?

    Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

    2 Citaten (Scopus)

    Samenvatting

    This paper presents a study that analyzes the effects of robots' gaze hints on children's performance in a card-matching game. We conducted a within-subjects study, in which children played a card matching game "Memory" in the presence of a robot tutor in two sessions. In one session, the robot gave hints to help the child find matching cards by looking at the correct match and, in the other session, the robot only looked at the child and did not give them any help. Children performance was measured using the number of tries and overall time used to complete the game. Our findings show that the use of gaze hints (help condition) made the matching task significantly easier and that children used significantly fewer tries than without help.

    Originele taal-2Engels
    TitelHAI 2017 - Proceedings of the 5th International Conference on Human Agent Interaction, 17-20 October 2017, Bielefeld, Germany
    Plaats van productieNew York
    UitgeverijAssociation for Computing Machinery, Inc
    Pagina's421-424
    Aantal pagina's4
    ISBN van geprinte versie978-1-4503-5113-3
    DOI's
    StatusGepubliceerd - 17 okt 2017
    Evenement5th International Conference on Human Agent Interaction (HAI 2017) - Bielefeld, Duitsland
    Duur: 17 okt 201720 okt 2017
    Congresnummer: 5

    Congres

    Congres5th International Conference on Human Agent Interaction (HAI 2017)
    Verkorte titelHAI 2017
    LandDuitsland
    StadBielefeld
    Periode17/10/1720/10/17

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