Behavior in repeated prisoner's dilemma games with shifted outcomes analyzed with a statistical learning model

M.A.L.M. Assen, van, C.C.P. Snijders, J. Weesie

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Samenvatting

We address whether cooperative behavior in a repeated Prisoner's Dilemma (PD) is more easily achieved under "good circumstances" (all payoffs in the constituent PD are positive), "bad circumstances" (payoffs are negative), or "mixed circumstances." To analyze the behavior in these repeated PDs, we developed and applied a learning model that improves upon standard learning models in two ways: (1) It allows for statistical tests of the parameter estimates, and (2) it allows for the incorporation of independent variables (e.g., subject or game characteristics). The model is applied to the data of the repeated PD experiment in van Assen and Snijders (20042005). Our findings demonstrate that our model can be used to identify and test how learning differs across persons and across different circumstances.
Originele taal-2Engels
Pagina's (van-tot)159-180
Aantal pagina's22
TijdschriftJournal of Mathematical Sociology
Volume30
Nummer van het tijdschrift2
DOI's
StatusGepubliceerd - 2006

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