An Introduction to ChemiKami AR

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

1 Citaat (Scopus)

Samenvatting

ChemiKami is an Augmented Reality card game aiming to introduce chemical elements to students before they are formally being taught chemistry. We designed an avatar representation for each chemical element as well as an application card related to each element. Players can complete the game task by putting the correctly matched avatar card and application card together and having them scanned by an AR device. This game presents several applications of chemical elements in a fantasy setting. Using the idea of employing endogenous fantasy in AR game-based learning, we aim to explore the effect of fantasy on the player’s motivation and working memory. As virtual and game-based learning becomes a leading trend of education, research using ChemiKamiAR helps designers identify the role of fantasy in AR game-based learning.

Originele taal-2Engels
TitelInternational Conference on Entertainment Computing
RedacteurenJannicke Baalsrud Hauge, Jannicke Baalsrud Hauge, Jorge C.S. Cardoso, Licínio Roque, Pedro A. Gonzalez-Calero
Hoofdstuk48
Pagina's521-526
Aantal pagina's6
ISBN van elektronische versie978-3-030-89394-1
DOI's
StatusGepubliceerd - 22 okt. 2021

Publicatie series

NaamLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume13056 LNCS
ISSN van geprinte versie0302-9743
ISSN van elektronische versie1611-3349

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