AdMoVeo: a robotic platform for teaching creative programming to designers

S.H.M. Alers, J. Hu

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureHoofdstukAcademicpeer review

22 Citaten (Scopus)
4 Downloads (Pure)

Samenvatting

Designing intelligent products, systems and related services require the designers to be able to integrate technology in their designs. Among other skills, programming is the key for the designers to prototype and experiment with the intelligent behaviors. However most of the design students do not have inherent affinity towards programming and electronics. The AdMoVeo robotic platform is designed, purely for the purpose of teaching the industrial design students basic skills of programming. Moreover we aim at a platform that motivates and encourages the design students to explore their creativity with their passions in graphical and behavioral design. This paper presents the hardware and software design of the platform, and shares the experiences in using it in a programming course.
Originele taal-2Engels
TitelLearning by playing. Game-based education system design and development
RedacteurenM. Chang, R. Kuo, xx Kinshuk, G.-D. Chen, M. Hirose
Plaats van productieBerlin
UitgeverijSpringer
Pagina's410-421
Aantal pagina's21
ISBN van geprinte versie978-3-642-03363-6
DOI's
StatusGepubliceerd - 2009
Evenementconference; 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009 -
Duur: 1 jan. 2009 → …

Publicatie series

NaamLecture Notes in Computer Science
Volume5670
ISSN van geprinte versie0302-9743

Congres

Congresconference; 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009
Periode1/01/09 → …
Ander4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009

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