A Wayfinding Simulation Based On Architectural Features In The Virtual Built Environment

Q. Chen, B. Vries, de, M. Kobes

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademic

4 Citaten (Scopus)
4 Downloads (Pure)

Samenvatting

Current wayfinding simulation systems take little account of the architectural information in the built environment, which indicates that, there is an underestimation of the influence of architectural information on individual’s wayfinding behaviour. In the presented studies, a vision-based simulation system is introduced. In this simulation system, an agent is designed to navigate through virtual built environments with only architectural information provided. The decision made by our agent upon the egress in each room is influenced by several factors, such as the architectural features in the current room, the searching strategy, and the gender of the way-finder. Furthermore, the agent’s familiarity of the virtual built environment has certain effect on its egress choice.
Originele taal-2Engels
TitelSummer Computer Simulation Conference
Plaats van productieDen Haag
Pagina's32-39
StatusGepubliceerd - 2011
Evenementconference; SCSC 2011; 2011-06-27; 2011-06-29 -
Duur: 27 jun 201129 jun 2011

Congres

Congresconference; SCSC 2011; 2011-06-27; 2011-06-29
Periode27/06/1129/06/11
AnderSCSC 2011

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