A classification of fantasy in serious games

Onderzoeksoutput: Hoofdstuk in Boek/Rapport/CongresprocedureConferentiebijdrageAcademicpeer review

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Samenvatting

Through a literature review, we explore fantasy in serious games, the function of fantasy, and what contributes to fantasy. This research firstly regards fantasy as a game characteristic, focusing on the definition of fantasy in games. We find two directions: Mental activities and Artifacts. We construct a taxonomy of fantasy from multiple aspects. This classification can help game researchers and designers understand what fantasy is, and how it can be applied in serious games. This classification enables our next step, to conduct a review of experimental studies, testing whether and how the involvement of fantasy improves the effectiveness of serious games.

Originele taal-2Engels
TitelCHI PLAY 2019 - Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play
Plaats van productieNew York
UitgeverijAssociation for Computing Machinery, Inc
Pagina's821-828
Aantal pagina's8
ISBN van elektronische versie978-1-4503-6871-1
DOI's
StatusGepubliceerd - 17 okt 2019
Evenement6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019 - Barcelona, Spanje
Duur: 22 okt 201925 okt 2019
https://chiplay.acm.org/2019/

Congres

Congres6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019
LandSpanje
StadBarcelona
Periode22/10/1925/10/19
Internet adres

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