This paper presents a design case of an interactive zoomorphic play object for open-ended pretend play, based on De Valk's three stages of play framework. It was designed to invoke pretend play around a sleeping object. Design iterations were tested in a public play environment.
|Title of host publication||Advances in Computer Entertainment 2013 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings|
|Editors||D. Reidsma, H. Katayose, A. Nijholt|
|Publication status||Published - 2013|
|Name||Lecture Notes in Computer Science|