Yellow is Mine! : designing interactive playgrounds based on traditional childrens play

D. Tetteroo, D. Reidsma, E.M.A.G. Dijk, van, Anton Nijholt

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

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    Abstract

    Abstract This paper presents a novel method for interactive playground design, based on traditional children’s play. This method combines the rich interaction possibilities of computer games with the physical and open-ended aspects of traditional children’s games. The method is explored through the development of a prototype interactive playground that has been implemented and evaluated.
    Original languageEnglish
    Title of host publicationEntertaining the Whole World
    EditorsA.D. Cheok, A. Nijholt, E. Romao
    PublisherSpringer
    Number of pages22
    ISBN (Print)978-1-4471-6445-6
    Publication statusPublished - 2014

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