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Visualizing event sequence game data to understand player’s skill growth

    Research output: Contribution to conference › Poster

    70 Downloads (Pure)

    Abstract

    Analysis of game data is used to study player behavior. For puzzle based games where solutions are usually defined by their action sequences, player behavior can also be studied by their solution complexity. This poster present a visualization system to facilitate the research of how actions, timing, and strategy adjustments change with solution complexity. Multifaceted behavioral patterns of different players are found through the system. The tool is expected to be useful in assisting game stage design and player cohort analysis.
    Original languageEnglish
    Pages1
    Number of pages1
    Publication statusPublished - 12 Nov 2019
    EventData Science Summit 2019: The Annual Data Science Summit Eindhoven - Frits Philips Muziekgebouw, Eindhoven, Netherlands
    Duration: 12 Nov 2019 → 12 Nov 2019
    https://www.tue.nl/en/research/research-areas/data-science/data-science-summit-2019/

    Seminar

    SeminarData Science Summit 2019
    Country/TerritoryNetherlands
    CityEindhoven
    Period12/11/19 → 12/11/19
    Internet address

    Keywords

    • visualisation
    • game data
    • behavioral complexity
    • complexity
    • interaction

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