Visualizing Computer-Based Activity on Ambient Displays to Reduce Sedentary Behavior at Work

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

4 Citations (Scopus)

Abstract

Workplace health interventions have predominantly been designed around visualizations of physical activity data in the work routine. Yet, contextual factors, such as computer-based activity, appears to be crucial to support healthier behaviors at work. In this research, we explore the effect of visualizing computer-based activity to prompt physical activity at work, through desktop-based ambient displays. Based on our prototypes Yamin and Apphia, we conducted an exploratory qualitative user study in a lab setting with office workers (N=16). Results showed that visualizing one’s computer-based activity could potentially increase the awareness, self-reflection, and social interactions for individuals to become physically active. With our findings, we discuss design implications for using computer activity data in a physical form as a motivational factor to encourage physically active workstyles. We present directions for future field studies to gain further insights on this topic.
Original languageEnglish
Title of host publicationProceedings of the 32nd Australian Computer-Human Interaction Conference, OzCHI 2020
EditorsNaseem Ahmadpour, Tuck Leong, Bernd Ploderer, Callum Parker, Sarah Webber, Diego Munoz, Lian Loke, Martin Tomitsch
Pages760-764
Number of pages5
ISBN (Electronic)9781450389754
DOIs
Publication statusPublished - 2 Dec 2020

Publication series

NameACM International Conference Proceeding Series

Keywords

  • Ambient displays
  • Computer-based activity data
  • Data visualization
  • Office environment
  • Physical activity

Fingerprint

Dive into the research topics of 'Visualizing Computer-Based Activity on Ambient Displays to Reduce Sedentary Behavior at Work'. Together they form a unique fingerprint.

Cite this